Red Dead Redemption 2 In-depth Review By Error69Pro

Note: I cant Explain the complete game coz this game is on another level you can only feel it when you will try this amazing game. LET'S START

Red Dead Redemption 2 is set 12 years before the events of the first game and picks up with the Dutch vandal and gang on the run after an operation in the town of Blackwater went horribly wrong you play as Duchess right-hand man Arthur morgan a real antihero that is ready to look out for the rest of the gang and help those he comes across but isn't afraid to get his hands dirty whenever the need arises which it does quite a lot there's a real sense of comradery within the gang they're less like a group of thugs and more like a close extended family each with their own charms and flaws well there are quite a few troublemakers within the group each member of the caravan feels very fleshed out with unique personalities.


The game that you'd want to look out for all of them and you'll have to as well as they'll be moments where the camp has to pack up and move location and with each new move comes to a whole new story arc that feels distinctly different from the last while I do have some issues with the story I'm gonna save that for the spoiler discussion in the next video but for the most part the story is very well told and very well directed as well listen to me we don't want to kill any of you yeah rockstar has spared no expense when it comes to the game's visuals and the game looks absolutely stunning from the number of details in the game's terrain to its near-perfect recreation of natural and artificial lighting the world is filled with so many breathtaking vistas and immaculate attention to detail plus even more impressive is when a storm sets in.

Gameplay & Mechanics :

You really see the game's cloud effects in action the weather effects are amazing now this high graphical fidelity unfortunately comes at a cost as the framerate at least on the base ps4 does nicely get choppy at times most notably when you're within towns I've also had a fair share of graphical glitches mostly ranging from a few lighting hiccups to characters clipping into one another which can be rather immersion braking at times their frequency rate is pretty low but they do happen quite often as for the gameplay well read advert empted - is arguably rockstars biggest open-world map to date stretching across multiple distinct environments covering lengthy grass plains with rocky monuments all the way to swamp lands complemented by the new orleans inspired city of saint-denis there's Playa moans where you'll just want to stop and stare at the scenery plus there's a lot of things to do in this world just like the first game you can collect bounties hunt for food and animal pelts or help out random strangers that you'll come across in your travels in randomly generated events it often pays to help them.

As you may come across them again with rewards that will help you in the long run and that's just the tip of the iceberg of the site activities it's the main missions that I've had some issues with any problems remember at the start of the review how I said I'm about 35 hours into the game and only recently just hit over 50% well the thing is that a lot of that time has been spent traveling during missions see the game uses rockstars traditional mission structure where you pick up a mission at one location then be forced to travel with another NPC to that location and while riding out to that location the aforementioned random events stop occuring meaning that you'll spend a lot of time just traveling from A to B with nothing happening the game even seems to acknowledge this heavy down time by including a cinematic camera that makes writing seems more grandiose than it is but it ends up coming off as the game just playing itself with nothing happening on the way just like autoplay conversations will start up with other characters during these sequences but they're mostly being used as a vehicle to drop exposition most of which ends up becoming rather pointless.


Do you know what these sequences really needed a skip button why is there no skip button?

I'll take it after all I know Rockstar has used this method in nearly all of its open world titles though at least Grand Theft Auto gives you the opportunity to weave through heavy traffic but the thing is Rockstar isn't the only big open world developer anymore so many open-world games in recent years have allowed players to choose how they want to travel to the objective with the mission studying often close to the location where most of the action is going to go down rather than force players to go down a very long linear path it also doesn't help that the missions still invoke very heavy hand-holding often requiring players to follow very strict instructions with little in the way of using alternate routes or thinking outside of the box it's especially bad for the first few hours as a game takes a very long time to let you explore the world freely again this wouldn't be much of a big deal if it weren't for the fact that other recent open-world games have often far more player freedom than what's on offer here are yourself a horse okay that's not to say the missions themselves are all bad no not at all there's some great ones here with a lot of memorable moments that I've experienced so far which I'm gonna save to the spoiler discussion in the next episode gunplay is also a bit of a mixed bag.


The Final Verdict :

The game does offer the ability to play neither 3rd or 1st person and I have found it's best to mix both styles since they both offer their pros and cons for specific situations plus the game at times will like to show off your more visceral hits if you land a headshot or a vital organ my issue however was with the guns themselves where variety is unfortunately held back by the game's time period as they often fall into three categories of pistol shotgun or long gun with only a few situational extras so far though my time with Red Dead Redemption 2 has certainly been a memorable one the story and characters are an absolute highlight further executed well with amazing visuals and fantastic cinematography though my experience with the gameplay has been pretty conflicting so far while there's a lot of sights worth taking in and a lot of side activities to do the automatic fast travel sections have so far been more of an issue than what I'm willing to let go of especially seeing as they take up quite a hefty chunk of game time maybe there's something I haven't seen yet they'll make this adventure absolutely remarkable though I'd be very hesitant to call it a perfect experience I know this is going to annoy a few people out there who are expecting the absolute pinnacle of gaming considering the insane height levels leading up to the release but I'm more for judging the game for what it is and not what they want to hear and I am NOT sorry about that I had fun with you today your I was gonna say you're like a son to me check out these other great clips from mojo plays and be sure to subscribe and ring the bell to be notified straightaway about our latest videos

Here are the Red Dead Redemption 2 System Requirements (Minimum)

  • CPU: Intel Core i5-2500K / AMD FX-6300
  • CPU SPEED: Info
  • RAM: 8 GB
  • OS: Windows 7 SP1
  • VIDEO CARD: Nvidia GeForce GTX 770 2GB / AMD Radeon R9 280
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • FREE DISK SPACE: 150 GB
  • DEDICATED VIDEO RAM: 2048 MB

Red Dead Redemption 2 Recommended Requirements

  • CPU: Intel Core i7-4770K / AMD Ryzen 5 1500X
  • CPU SPEED: Info
  • RAM: 12 GB
  • OS: Windows 10
  • VIDEO CARD: Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 480 4GB
  • PIXEL SHADER: 5.1
  • VERTEX SHADER: 5.1
  • FREE DISK SPACE: 150 GB
  • DEDICATED VIDEO RAM: 3072 MB

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